About VEYRA
Nivector · source baseline 2026-09-04; approval count refreshed per request
This page describes source-backed counts and current operating limits. A local display, configured target or catalogue entry is not proof of a saved reward, an open season or a ready payment method. Nothing here is an offer.
The prize status, first, because it is what gets reported wrongly
No prize of any kind is offered by this page. A prize season cannot open until 3 external approvals exist — a written legal opinion, funded escrow or a prize indemnity policy, and written payment-provider approval — and 0 of 3 are on file. Approval counts are not an offer or confirmation of season opening; consult the status page and official rules. The official rules describe a prize table so the terms are public in advance; a description is not an offer. The all-relic grand prize was removed on 2026-09-04 and no page may present it.
Source: the approvals are rows the server reads on every request (src/server/prizeGate.ts), the removed grand prize is zero in src/server/prizes.ts, and the live state of all 3 is published on the status page.
The check is fail-closed. If the approvals cannot be read at all, the software reports the season as closed rather than open, and it refuses to open a season while any approval is missing. That is behaviour with a test behind it, not an intention.
How you play it
No. VEYRA runs in a web browser. There is no installer, no launcher and no store page, and it is not distributed on Steam or in any app store.
An account is required for saved account data. A local quest animation or completion message is not proof of a saved achievement or a granted reward.
6 minutes of playtime per account per day, reset at UTC midnight. The catalogue lists 3 time packs; checkout determines actual purchase availability. New referral playtime grants are temporarily paused. Existing balances, entitlements and pending referrals are preserved; sharing or inviting someone does not currently promise additional playtime.
No. Paying buys time in the world and cosmetics. It buys no hints, no odds and no advantage in finding a relic; paid hints were removed because a purchased hint narrows the search space, which would let money buy odds indirectly.
Client-reported quest stages, quest completions, fishing records, quarry and boss outcomes do not currently grant spendable in-game VEYRA. These reward channels remain paused until server-owned action proof is available. Local story progress is not a saved server achievement or a reward entitlement.
The collection catalogue contains digital characters, cosmetics and bundles. Purchased game-account entitlements are separate from gameplay Fragments; they are not NFTs. In-game VEYRA is an off-chain game-point balance, not an issued cryptocurrency token. Some catalogue products have cryptocurrency payment flows; this does not confirm that any checkout method is available now. No withdrawal, conversion or future token or NFT entitlement is promised. Any future token or NFT proposal is not a currently released feature or a promise of issuance or value.
Source: the free allowance and packs are FREE_DAILY_SECONDS and PACK_LIST in src/server/timeLedger.ts. Temporary reward restrictions are in src/server/earnProofPolicy.ts, src/server/veyra.ts, src/server/questSync.ts and src/server/referrals.ts. The collection page describes the digital product catalogue.
The world, counted from its own data
406 three-dimensional models are in the asset catalogue, every one licensed CC0-1.0. Each model's footprint and height were measured from the file itself rather than estimated. Source: ASSETS in src/game/assetCatalog.ts.
262 distinct models are actually placed in the world; the catalogue is larger than the world uses. Source: worldAssetIds in src/game/villageDress.ts.
12 villages (VILLAGES in src/game/villageMath.ts), 7 corridor groves (GROVES in src/game/groveMath.ts), 2 giant mushroom rings (RINGS in src/game/mushroomMath.ts), 5 climbable towers (TOWER_TABLE in src/game/towers.ts) and one palace (PALACE_MARKERS in src/game/palace.ts holds a single entry).
All audio is synthesised in the browser while you play. No audio file is served or downloaded, and the site's Content-Security-Policy sets media-src to none — the enforcement rather than the promise. The microphone, camera and geolocation are switched off by the Permissions-Policy header.
The relics and the seal
8 relics exist. Source: RELIC_ORDER in src/server/prizes.ts, and the published commitments on the proof page.
Each relic's position, radius and unlock condition were serialised, salted and hashed with SHA-256 before the season opened, and the hashes were published. When a relic is claimed its record is revealed, so anyone can recompute the hash and confirm the relic was exactly where the seal said. World generation is deterministic and uses no random number, so the coordinates can be reproduced by an outside auditor.
A relic is found by reasoning, not by sweeping the map. The staff cannot detect, reveal or hint at one, and that limit is enforced in the code. The server never returns a distance, a direction or a hot-or-cold signal: a claim attempt answers one opaque boolean, and a failed attempt gives the same reason whatever went wrong, so the condition space cannot be searched by watching error messages.
The Grand Convergence, and what qualifying means
The configured Grand Convergence date is 2027-01-01T00:00:00.000Z. A countdown or configured date does not confirm that an event or prize season has opened; check the status page.
The configured qualification targets are 500 hours and 5 Mastery Seals. These are requirements in the source, not confirmation that a player's activity has been verified or that entry is granted. Bought, gifted and referral time are separate from verified activity. Qualification is not a prize or entry entitlement; the 3 external approvals and the applicable season rules remain separate requirements.
Source: GRAND_CONVERGENCE_AT in src/convergence.ts, MASTERY_HOURS and SEALS in src/server/mastery.ts.
Languages
The interface ships in 18 languages, including right-to-left scripts. The legal documents are published in English and Turkish only, because a mistranslated legal text creates an obligation nobody wrote.
Source: LANGUAGES in src/i18n/languages.ts.
What this game is not
This page offers no prize. The relic commitments are ordinary SHA-256 hashes published on a web page, not blockchain transactions. Cryptocurrency payment flows are separate from these commitments and from game points. A digital product purchase does not promise a future token, NFT, investment return or redemption.
It has published no player count, no rating and no user review, and there is no such figure to quote. Any number of that kind attributed to this game is invented.
How to check any of this
Counts above name the modules that produce them. The approval count is read on each request; other descriptions are maintained source text and can become outdated. The machine-readable versions are at https://nivector.tech/llms.txt and https://nivector.tech/llms-full.txt, and the season status is served as JSON at https://nivector.tech/api/season. Descriptions are not proof that a feature or payment method is available.
If a figure here disagrees with the game, the game is right and this page is the bug. The report form is the place to say so.
VEYRA blockchain roadmap — planned, not live
Today, in-game VEYRA is an off-chain game-point balance, not an issued coin on a live VEYRA blockchain.
After the game release, the plan is to build VEYRA’s own blockchain and migrate gameplay-earned VEYRA to its coin. Gameplay-based coin issuance (“play-to-mine”) is also proposed; its reward rules and network consensus design have not yet been specified. This does not mean that playing currently validates blockchain blocks. The target is 2027-01-01, subject to technical readiness, security review and applicable legal requirements; it is not a confirmed launch date.
Migration eligibility, conversion terms and any rate are not defined. Migration, issuance, withdrawal, value and returns are not guaranteed. Purchases do not grant future coin rights; current reward restrictions remain unchanged.
VEYRA blokzincir yol haritası — plan, yayında değil
Bugün oyun içi VEYRA, zincir dışında tutulan oyun puanı bakiyesidir; çalışan bir VEYRA blokzincirinde çıkarılmış coin değildir.
Oyun yayımlandıktan sonra VEYRA’nın kendi blokzincirini kurmak ve oynayarak kazanılan VEYRA’yı bu ağın coin’ine taşımak planlanıyor. Oynayarak coin üretimi (“play-to-mine”) modeli de hedefleniyor; ödül kuralları ve ağın mutabakat tasarımı henüz belirlenmiş değil. Bu, bugün oyun oynamanın blokzincir bloklarını doğruladığı anlamına gelmez. Hedef 2027-01-01; teknik hazırlığa, güvenlik incelemesine ve geçerli hukuki gerekliliklere bağlıdır, kesinleşmiş çıkış tarihi değildir.
Geçişe uygunluk, dönüşüm koşulları ve herhangi bir oran tanımlanmış değildir. Geçiş, coin çıkarılması, çekim, değer ve getiri garanti edilmez. Satın alımlar gelecekte coin hakkı vermez; mevcut ödül kısıtlamaları değişmez.
Planned support for forests and continued development
The plan is to use part of the game’s revenue to support reforestation around the world and another part to fund continued game development.
This is a funding intention, not a report of money already allocated or transferred, trees planted, or verified environmental results.
Allocation proportions, the revenue calculation basis, recipient organisations, implementation timing and reporting arrangements have not yet been specified.
Ormanlara ve sürekli geliştirmeye destek planı
Oyun gelirlerinin bir bölümünün dünya genelindeki ağaçlandırma çalışmalarına, başka bir bölümünün ise oyunun sürekli geliştirilmesine ayrılması planlanıyor.
Bu bir finansman niyetidir; daha önce ayrılmış veya aktarılmış para, dikilmiş ağaçlar ya da doğrulanmış çevresel sonuçlar hakkında bir rapor değildir.
Paylaştırma oranları, gelirin hesaplama esasları, alıcı kuruluşlar, uygulama takvimi ve raporlama düzeni henüz belirlenmiş değildir.
Where to go next
Official rules · Prize season status · Proof of placement · What time buys · Digital collection · Report a problem